Lectures in Additional Motion Examples
- Lecture 1: The Runner (Graphical Method)
- Lecture 1: The Runner (Kinematics Method)
- Lecture 2: 2 Objects Accelerating
- Lecture 3: An Accelerating Car
- Lecture 4: An Accelerating Train (Graphical Method)
- Lecture 4: An Accelerating Train (Kinematics Method)
- Lecture 5: The Diver (Graphical Method)
- Lecture 5: The Diver (Kinematics Method)
- Lecture 6: Dropping An Object
- Lecture 7: Dropping An Object: Ex. 2 (Graphical)
- Lecture 7: Dropping An Object: Ex. 2 (Kinematics)
- Lecture 8: Dropping An Object: Ex. 3
- Lecture 9: Throwing An Object
- Lecture 10: Projectile Motion: Find Angle=?
- Lecture 11: Find General Equation Of Range=?
- Lecture 12: Range And Time Are Given